Here are some past games I’ve worked on but have been overly swamped with work to post links to. The documentation is all on other websites from other group members so don’t mind the link.
Candle – Link
A game where you are trapped in a hedge maze and must escape without being captured by monsters. All you have is a candle to hide your presence from the monsters.
This game requires a periferal set up of a light sensor through Arduino and foot-pads (though the game can be played with the arrow keys).
Downloadable exe (PC only): https://www.dropbox.com/s/fukwvo5hij3rfmy/Candle.zip
Light in the Dark – Link
You control a Lighthouse Keeper in the historical game. Can you save the HMS Argyll from its fate or will history repeat itself?
Point and click to guide the ship around the rocks and to the dock for safety.
Downloadable exe (PC only): https://www.dropbox.com/s/p4zvujnc18cdb1q/Light%20in%20the%20Dark%20-%20Game.zip
WIM:se – Link
WIM:se is a world builder. You can create sculptures or pieces to your liking and interact with them in real time.
W: Move forward
A: Move left
S: Move backward
D: Move right
Space bar: Jump
Mouse move: Move Camera
Left Click: Create Object
Right Click: Delete Object
Middle Mouse Button or C: Bring up/Bring down the Object & Texture menu
Q: Go to Object Select (when menu is up)
E: Go to Texture Select (when menu is up)
Scroll Wheel: Cycle through Objects or Textures (when menu is up)
P: Reset level
Downloadable exe (Mac): https://www.dropbox.com/s/5dlxdtm0brv4i5i/WIMse%20with%20GUI%20%28Mac%29.zip
Downloadable exe (PC): https://www.dropbox.com/s/0wj7cdqwukwgfi2/WIMse%20with%20GUI%20%28PC%29.rar
Tone Death is a two-player music battle game! Send notes at the opposing player and try to get the highest points! Treble notes hurt the opponent where bass notes cancel Treble ones.
Tone Death is a game where two players face each other in a music battle to the DEATH! Each player can send out either treble notes to attack with or bass notes to defend with. A treble and bass note cancel each other out while a treble note will raise your score if it hits the other player.
Each player can only send out a note once every ½ second. Rhythm is a great benefit to playing because you’ll be able to capitalize on sending out the most possible notes. Try to continue to switch between bass and treble notes to both confuse your opponent and to balance your offense with your defense.
Each player has the ability to send out five possible notes at any given time. You switch between treble and bass notes by pressing the sixth button. Try to be creative and rhythmic with your play style.
This week we had to make a Party game to be played at our end of year wrap up class. We knew we all wanted to do a music game but we had to figure out how to make it a party music game. We eventually figured a music fight we be cool and fun so we went with that. It being a music game it needed to have rhythm and that is harder than people think to incorporate into anything.
A definite future addition would be more songs and the ability to choose which one to play. Maybe add some death metal, rap, pop, or whatever to make it more universally appreciated. It could become the next Rock Band or something.
Another thing would be to add more polish but I guess that could be said for any game that is done in a week.
Executable (PC): https://www.dropbox.com/s/5512lcbogvj731z/Tone%20Death%20-%20PC.zip
Executables (Mac): https://www.dropbox.com/s/zxf2a9uu1xahu5t/Tone%20Death%20-%20Mac.zip