Loneliness

Loneliness was created when I was feeling melancholic and distanced from people. I felt lonely and alone and thought creating a game to express myself might help.

I had originally started the game as a search for collecting friends but they would constantly disappear. When they were all gone, the game would end.

This was the original character design: character

However, I changed the goal and made it a game where you tried to escape from being lonely and alone. Neither game had a win state as I felt nihilistic and wanted people to experience the helplessness I felt.

The newer character design: idleF5

How to Play: Arrows = Movement

Download:

Both are PC only.

Loneliness (Game): Download Here

Loneliness (Assets): Download Here

Alone (Old version): Download Here

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Logos – Old Work

These are some logos I’ve designed in the past.

Graydon Hall Apartments

This was part of an animation I made that would be shown on their website. The animation was a little trippy and psychadelic but the final logo I feel gives a feeling of peace and comfort.

Graydon Hall Logo

Shower Tower Logo

The Shower Tower was named O’Natural and looking through old files I found the logo design for it. Luckily 3D modelling this wasn’t a massive pain and required only a few tweeks.

Text Sampleclay close 2

Design Elements – Series III

These were done as a series of 3 to practice our understanding design elements. They were all done in 2012 at York University. The elements of design were Texture, Direction, Form, Rhythm, Scale & Space.

Series III focused on using only three elements in each image and showing a contrast.

Series III

Rhythm, Texture & Form Direction, Form & Scale Form, Rhythm & Scale Form, Space & Scale Form, Space & Texture Rhythm, Direction & Scale

Design Elements – Series II

These were done as a series of 3 to practice our understanding design elements. They were all done in 2012 at York University. The elements of design were Texture, Direction, Form, Rhythm, Scale & Space.

Series II focused on using only two elements in each image and showing a contrast.

Series II

Space & Texture Form & Direction Form & Rhythm Scale & Texture Size & Direction Space & Form

Info-Graphics

These were all done last year for my Sketching Ideas class. Though named weirdly the course was pretty informative on how to represent information in different ways.

8-Bit Toronto

This was done to show Toronto in new ways. As I like video games I chose this retro feel.

COREYDEAN_Map3

Jailed Population by State

This shows the percentage of total population per state that is in jail.

Concept 1 - Jail (revised)

Non-White Distribution in the United States

This was done on a country, state and congressional district level to show the overall non-white distribution in the states due to the preconception that Americans are white.

Concept2_RacialDistributionConcept 2 - Racial Distribution (District)